Massively: Global Agenda ‘hands down’ Game of the Show at GameX

The writers at Massively.com were busy during Global Agenda’s recent visit to GameX in Philadelphia. They published a video interview with Hi-Rez’s Michal Adam, as well as a two-part look at the game – one focusing on PvP in Global Agenda and one focusing on the game’s PvE system.
See the full write-up on the PvE and PvP gameplay here.
For the video interview with Michal, visit this link.
Below are some key quotes and messages pulled from the article.
Global Agenda was easily the game of the show at GameX, hands down. Its polished gameplay (even in beta) combined with a great sense of fast-paced fun kept a constant stream of people sitting down and learning the ropes. Some people even came back for second or third matches, eager to try out a new class or just play the game more.
I spy a fun game. This deeper look into Global Agenda makes me more excited to see exactly what the game has to offer at launch. Both PvP and PvE are lots of fun, easy to get into, and simultaneously connected and unique experiences. If you’re a Guild Wars junkie, a TF2 trooper, aBorderlands resident, a Tribes soldier, or a PlanetSide refugee, you’re going to find things to love.
The transition from PvP to PvE is close to seamless. PvE encounters teach you the fundamentals of your class while still being loads of fun and a great team building exercise. Th
e PvE’s focus on team play is a great counterpart and learning experience to the focus on teams in PvP situations, letting new players learn the ropes without being humiliated by more experienced troops and still gaining bouses for their characters.
These modes play very much like Team Fortress 2 crossed with Tribes. Jetpacks are very, very useful, as well as setting ambushes, traps, and other sorts of insanity. Robotics players and recon players can set the stage for ambushes using the Robotics turret and the Recon’s mines, as well as the Recon’s decoy ability to distract enemies.
The gameplay is also very fast paced. Don’t expect downtime or waiting around for something to happen — something is always happening. The matches are very tight, very chaotic, and very fun. I wasn’t expecting the game to be so easy to pick up, with its toolbar of imposing, nameless abilities, but after playing around with the items for a minute or two you get the hang of them.
Here is the interview with Michal Adam.


e PvE’s focus on team play is a great counterpart and learning experience to the focus on teams in PvP situations, letting new players learn the ropes without being humiliated by more experienced troops and still gaining bouses for their characters.








