“So this MMO, shooter and strategy game walk into a bar…”
GamesRadar talks about what makes Global Agenda a different kind of MMO.
At first sight it plays like an MMO. You pick your character class (Assault, Medic, Recon, Robotics), choose a look, and then make your first picks from the skill trees. The interface continues the theme: a traditional MMO tray of icons, health and power bars and unlimited ammo. So then you try the first PvE mission – perhaps you’re a sniping Recon, attempting to take out an evil robot, and you’re dying. Many times. Until the moment it clicks, your perspective zooms out, and you realize this is actually a third-person action game you’re playing. You need to run, dodge, hide, cloak, throw bombs and dive for cover.




















