Global Agenda
Preorder
Community
test
test

PostHeaderIcon Welcome to Global Agenda!

February 1, 2010

Our vision for Global Agenda was to combine elements from our favorite genres:  the combat of a team-based shooter, accessible character progression of an RPG, and emergent conflict, production, and politics between player-formed groups competing for limited territory and resources like a giant strategy game.  Plus jetpacks, because who doesn’t like jetpacks?!

Like our game, our pricing model is a hybrid, designed to offer players maximum flexibility:

- With a one-time purchase players can enjoy the game casually with features comparable to other multiplayer online shooters.

- And players that opt for the monthly subscription have access to ongoing content updates and premium features including ‘Conquest’ - the strategy meta-game that enables groups to compete over specific, persistent territory locations on the world map.

As an independent studio, we’ve had the luxury of developing a title that can be hard to categorize, but aims for ‘fun and engaging’ above all else.  We hope you enjoy the game.

Todd Harris
Global Agenda, Executive Producer

Hirez_GroupPhoto_2007_Comp (1)

Share and Enjoy:
  • Digg
  • del.icio.us
  • Facebook
  • Google
  • MySpace

Leave a Reply

Massively Multiplayer Action, Player-Driven World.
Get the word out
 
Global Agenda